Skyloft


Name: Skyloft

Universe: Legend of Zelda

Debut: Legend of Zelda: Skyward Sword (2010)

Stage Size: Medium

Obstacle Level: 3 (out of 5)

availability: Starter

Skyloft is the giant floating island that appears in the new game Legend of Zelda: Skyward Sword. It is the birthplace of the game`s Link and Zelda as well as a major location within the game. It is said to have the descendents of those who used to live on the Surface. However, the Surface has now become a legend and those who live on Skyloft only keep to themselves.


Appearance

The stage is the main plaza area found on Skyloft.

Skyloft`s Plaza

It is the area between the wooden shacks and the large gray tower. It is here where opponents will do battle. The stage is bordered by the shacks which serve as a background and platform to the left and the tower to the right. There is no edge to the tower to the right and it serves a purpose much alike to Shadow Moses Island in SSBB. The tower to the right is unable to collapse but players can ricochet off from it if smashed into it. The shack to the right is only background save for its roof where players can step onto it. The deck juts out towards the camera. The back ground is the lake, the bazaar, Knights Academy, and of in the distance, the Goddess Statue.

Occasionally, the clouds will open up in the back ground and a green pillar of light will appear but this does not affect the match. In the distance you can see Knights flying Loftwings, the denizens of Skyloft going about their business, and even Zelda`s purple and Link`s crimson Loftwing flying together in the distance. Island will often come floating into view as well as Beedle`s shop which will come to the forefront every so often.

Obstacles and Movements

Skyloft is pretty straight forward in terms of a stage. It doesn`t move or change directions. However, one minute into the match, floating small islands that were in the background come approaching to the front and stall there. There is never more than three islands but their movements are totlly random. Players can grasp hold of the islands and fight on top of them but be careful, two many players may wiehgt them down and they will crash to the floor. As well, on some of these islands there are plants that shoot out mini bombs. The bombs are slow though and easy to predict the trajectory. At least twice during the match, a island will appear that looks slightly different from the other islands. If you try to climb on top of it or touch it, you will be sucked in and shot through it at high speeds. Lower percentages only have to worry about recoverin gback but higher percentages will be KO`d.

At least twice during the match, Beedle`s flying shop will appear from the back ground and pass overhead. Ringing the bell will cause it to stop in midair, where ever the bell was rung, and can used as an additional platform. The air store will wait 40 seconds before it moves on again.


Music

Skyloft (Legend of Zelda: Skyward Sword)
Ballad of the Goddess (Legend of Zelda: Skyward Sword)
The Sky (Legend of Zelda: Skyward Sword)
Fi`s Theme (Legend of Zelda: Skyward Sword)
Romance in the Air (Legend of Zelda: Skyward Sword)
Knights Academy (Legend of Zelda: Skyward Sword)
Wing Ceremony (Legend of Zelda: Skyward Sword)
Gate of Time (Legend of Zelda: Skyward Sword)
Beedle`s Airshop (Legend of Zelda: Skyward Sword)
Groose’s Theme (Legend of Zelda: Skyward Sword)
Fun Fun Island (Legend of Zelda: Skyward Sword)
Message from the Goddess (Legend of Zelda: Skyward Sword)
Intro Theme (Legend of Zelda: Spirit Tracks)
Sacred Grove (Legend of Zelda: Twilight Princess)
Ways of the Sword (Legend of Zelda: Twilight Princess)
City in the Sky (Legend of Zelda: Twilight Princess)


Cameos

Groose
Cawlin
Stritch
Gaepora
Horwell
Henya
Pipit
Karane
Fledge
Eagus
Gondo
Luv
Bertie
Rupin
Dodoh
Kina
Pumm


My Thoughts

Skyloft is just a bueatiful place it would be a shame not for it to be in SSB4. It is the main location of Skyward Sword and the basis of the entire Legend of Zelda…legend. At first, I imagined Skyloft to involve jumping from island to island as you battle in order to make it to a stationary platform on the Skyloft island but I ditched that idea. Legend of Zelda stages have usually been straight forward with very few gimmicks involved and fairly simple in design (save for Pirate Ship). Thus I wanted Skyloft to be similar in the way where it is simple yet interesting to play on.

I had fun choosing the music since the SS soundtrack is so diverse! I will add more when I can


Chances on Being in SSB4

80% – I think we can expect to see some SS inspired stage in SSB4 and Skyloft seems like the most obvious choice seeing as how it is the main location for the game. There are other options such as Sealed Grounds and Skyview Temple.