Assist Trophies: Sami, Ray 01, Felix


Sami

Universe: Advanced Wars

Debut:

Type: Attack

Availability: Starter

Sami appears on the stage and immedaitely summons soliders onto the battlefield. They begin firing rounds of ammunition in a straight line against the opponents. Each round does around 8% damage and has moderate knock back. Sami also fires her machine gun which does only 4% damage but is has a much higher rate of fire allowing for hits to occur. After 12 seconds, she vanishes when a whistle blows.

Ray 01

Universe: Custom Robo

Debut:

Type: Attack

Availability: Starter

Ray 01 appears and begins to fire his gun around the stage. Each hit does around 12% Lightning damage. It will then release four smaller satellties that circle around him and fire of plasma shots as well. These only do 1% Lightning damage but have a much higer rate of fire. Ray 01 is moving around the stage and firing during this time. After 9 seconds, Ray 01 vanishes like a hologram.

Felix

Universe: Golden Sun

Debut: Golden Sun: Lost Age

Type: Attack

Availability: Starter

Felix appears and begins a massive Earthquake that shakes everyone until they fall. Shortly after the Earthquake begins, stalagmites appear and pierce everyone that is on the ground. It does high knock back and damage at 55% Earth damage. The attack is fairly quick and doesn`t affect anyone who is in the air at the time. During the Earthquake, it is impossible to jump or move since the opponent is being staggered. During this time, they are helpess to the stalagmites.

Level Exclusive Assist Trophies


Name: Tarantula

Universe: Animal Crossing

Debut: Animal Crossing: City Folks

Stage: SmashTown

Type: Attack

Availability: Starter

Tarantula is a fast, moving arachnid found in the Animal Crossing series. He is initially passive until the player brings out the Bug Catching Net. It will then chase the player down until it can sting them.

Tarantula will not attack players unless a player does an attack. Once a player, even the one who summoned it, does an attack, it will start to chase the player down until it stings them. The tarantulas attack is devastating. It can do around 55% damage and very high knockback. It is almost always a OHKO. However, stepping on it can squash it but that takes some skill.

King Hippo

Universe: Punch-Out!!

Debut: Punch-Out!!

Stage: The Ring

Type: Attack

Availability: Starter

King Hippo is one of the more prominent and famous boxers in the Punch-Out!! franchise. He has amazing strength and durability.

King Hippo appears as an exclusive assist trophy. He will lumber onto the stage and deliver a powerful punch attack that will OHKO if it connects. He will then rush forward and deliver a series of shorter punches and jabs that do around 15% each. His final attack is that he slams his fists down for 25% damage and can KO most opponents.

Name: Rundas

Universe: Metroid

Debut: Metroid Prime 3: Corruption

Stage: Phaaze

Type: Attack

Availability: Starter

Rundas is a ice-based life form that can utilize ice in his attacks. He is a Bounty Hunter and tasked by the Space Federation to eliminate the viruses found in the Aurora Units.

He emerges onto the battlefield, jumps high into the air, and then lands back down. When he lands, the entire stage erupts in spikes of ice and go in every direction. It can deal between 20-40% Ice damage and deliver above-average knock back. Rundas will then vanish along with his ice.

Name: Heavy Lobster

Universe: Kirby

Debut:

Type: Attack

Availability: Starter

Heavy Lobster is a power mech-type suit that can blobs if paint, can jump high into the air, missiles, and has flamethrowers.

Heavy Lobster appears and will begin walking around the stage while using it’s flame throwers. The flame throwers do around 15% Fire damage. It will then begin jumping around the stage trying to squash opponents. It does 20% damage if it jumps on a player. Lastly, it will release a barrage of missiles that travel across the stage and does 6% Fire damage each hit.

Name: Matthew

Universe: Golden Sun

Debut: Golden Sun: Dark Dawn

Stage: Sol Sanctum

Type: Attack

Availability: Starter

Matthew is Isaac and Jenna’s son in Dark Dawn. He is powerful in his Venus element and is an accomplished sword fighter.

Matthew appears and does Earthquake. He causes the entire stage to shake violently and induce tripping and falling during the attacks duration. It does 3% damage during it’s duration and lasts for 10 seconds. The player who summoned him is unaffected.

Name: Pegasus Knight

Universe: Fire Emblem

Debut: Fire Emblem: Ankoku Ryu to Hikari no Tsurugi

Stage: Castle Crimea

Type: Attack

Availability: Starter

The Pegasus Knights are a type of unit that fights upon Pegasus steeds. They are mostly females and wield lances and spears when they attack. They utilize mostly dive bomb and swooping attacks.

Pegasus Knights appear and instantly begin swooping and striking opponents. Ten Pegasus Knights appear and begin striking opponents. They deal more damage in the air than on the ground. Opponents hit in the air receives around 25% damage while those on the ground receives 20% damage. They do two attack sweeps before disappearing.

Assist Trophy: T-Rex, Mike Jones, and Warrior Mech Gauss


Name: T-Rex

Universe: Fossil Fighters

Debut: Fossil Fighters (2008)

Type: Offensive

Rarity: Uncommon

Availability: Starter

The T-Rex is one of the stronger Fire-type vivosaurs you can dig up and revive in the Fossil Fighters game. T-Rex attacks with its fangs and claws and deals Fire based damage. The T-Rex appears in all its glory and starts stomping across the stage while gnashing its teeth and swiping its massive tail back and forth. It does around 10% damage. T-Rex will then turn around and charge forward and bites down hard with its teeth. It does 25% damage if its a full bite and 15% damage if its half a bite. T-Rex then vanishes.

Name: Mike Jones

Universe: StarTropics

Debut: StarTropics (1990)

Type: Offensive

Availability: Starter

Mike Jones appears an a assist trophy. Mike Jones says Batters up! He then rushes forward and starts whacking opponents with his trademark bat. Does 6 to 8 hits, each dealing 5% damage each hit and little knock back. Mike Jones then whistles, winds up, and smashes his bat into the closest opponent. It does very high damage at 50% and very high knock back. He then says All right! and jumps away.

Name: Warrior Mech Gauss

Universe: Chōsōjū Mecha MG

Debut: Chōsōjū Mecha MG (2006)

Type: Offensive

Rarity: Uncommon

Availability: Starter

Warrior Mech Gauss is a robotic Marionation Gear or MG for short. It is piloted by the 13 year old Martin. It has an array of weapons and boasts some of the best specs in all of the Marionation Gears. Warrior Mech Gauss appears on the battlefield and readies his special beam attack which fires from the tip of his sword. He then fires it and it tears along the ground. It functions much like Lucario’s Final Smash in SSBB however, unlike that, it is unable to be controlled. It boasts high knock back damage and does upwards to 60% damage if it hits 100%. Warrior Mech Gauss then jumps up and vanishes.

Assist Trophy: Yoshimitsu


Name: Yoshimitsu

Universe: Soul Calibur

Debut: Tekken

Availability: Unlockable

Yoshimitsu was a famous ninja from a clan in Japan. However, after refusing an assassination job, his entire town was butchered. He vowed to become stronger and to fight against evil and tyranny.

Yoshimitsu appears and says “May there be mercy for you (namu namu namu namu)!”. He then performs his critical strike that appears in the games. Yoshimitsu hops on one foot and then dashes at the opponent. He slashes horizontally at the peak if his dash in which, it stuns the opponent. He then vanishes and appears sporadically as he spins around the opponent. Yoshimitsu then slashes forward with a vertical attack.

The first cut does 20% damage but no knock back. The last attack does around 28% damage and has very high knock back.

He then clasps his hands together and vanishes after saying “I am Yoshimitsu! Behold my magnificence!”

My Thoughts

When I went around trying to decide a character to use for an Assist Trophy from the Soul series, I originally thought of Mitsurugi, Ivy, Sophita, Taki, or Raphael.  I didn’t think Mitsurugi would make a good AT so I threw him out.  Next, I felt Ivy was too flashy and …. well… adult to be in the Smash series despite having AT potential.  I then axed Sophita and Taki because of the “Adult” and sexual factor of Ivy.  Lastly, I felt Raphael, like Mitsurugi didn’t fit Smash and would e weird as an AT>  I also considered Charade or Astaroth but I didn’t want an evil character so I decided to go with Mr. Namu Namu Namu himself, Yoshimitsu.  I also thought it would be interesting to add a Tekken character since a Tekken game will be coming to the Wii U.

Returning Assist Tropies


Devil

Universe: Devil World

Debut: Devil World

Devil is the main antagonist from the Devil World series. He appears and flies to the top if the screen where he then begins to move the camera with his fingers.

He behaves exactly as in Super Smash Bro. Brawl

Dr. Wright

Universe: SimCity

Debut: SimCity (1992)

Dr. Wright is an obscure character from a smaller franchise: SimCity. He gets his name from SimCity creator, Will Wright. He is a Nintendo character though. He appears and immediately causes several buildings to spring up from the ground and tosses up players high into the air. Very rarely, the skyscrapers become much bigger and causes higher knock back.

Dr. wright behaves exactly how he did in Super Smash Bros. Brawl.

Excitebikes

Universe: Excitebike

Debut: Excitebike (1985)

Excitebikes are high-performance bikes that are capable of performing high jumps and incredible boosts of speed.  When they appear, they start racing around the stage while dong speed boosts and incredible jumps.  They can push players around.

Excitebikes behave as they did in Super Smash Bros. Brawl.

Helirin

Universe: Kuruin

Debut: Kuru Kuru Kururin (2001)

Helirin is a specialially designed air-craft that is piloted by Kururin.  In SSb4, it rotates slowly and allows players to jump on it as use it as an additional platform.

Helirin behaves exactly how it did in Super Smash Bros. Brawl.

Jill

Universe: Drill Dozer

Debut: Drill Dozer (2006)

Jill is the daughter of the leader of a righteous band of bandits named the Red Dozers.  She is a capable pilot of the drill dozer.  She appears and begins drilling across the stage while damaging players.  Near the end of her time, a whirlwind affect appears for added damage.

Jill Fozer behaves exactly as how she did in Super Smash Bros. Brawl.

Metroid

Universe: Metroid

Debut: Metroid (1987)

The Metroid is a parasitic life form that survives by latching itself on to any lifeform and then begins to suck the opponent of energy.  Conventional weapons have to effect on it but freezing them seems to help defeat it.  The Metroid appears and, immedaitely, begins sucking the opponent of energy and health.  It also causes flinching in the opponent.

The Metroid behaves exactly how it did in Super Smash Bros. Brawl.

Mr. Resetti

Universe: Animal Crossing

Debut: Animal Crossing (2001)

Mr. Resetti always appeared when the player would turn off the power while playing Animal Crossing without saving.  This act would always warrant a irate response from the mole.  When Mr. Risetti appears, he begins to lecture the players, mock, and yell at them.  His dialog, while humorous at times, can be down right abusive.  If he is hit enough times, he may even explode.

Mr. Risetti behaves exactly how he did in Super Smash Bros. Brawl.

Name: Tingle

Universe: Legend of Zelda

Debut: Legend of Zelda: Majora’s Mask (2000)

Tingle is a thirty-five year old man who is obsessed with faeries and believes faeries exist.  He is a skilled cartographer and adventurer who is always trying to dig up some type of treasure.  Tingle appears and summons random items such as a plethroa of Hammers and Golden Hammers, healing items, banana peels, Lip’s Stick flower affects, Superspicy Curry status, Watermelon status, or he might just vanish in the air in a puff of balloons.

Tingle behaves exactly as he did in Super Smash Bros. Brawl which the exception of giving out healing items and the Watermelon status.  He also takes on a Skyward Sword appearance.

 

Level Exclusive Assist Trophies


As before, I mentioned that Super Smash Bros. 4 will level exclusive items. These items only appear in certain stages and have a profound effect on the battle. Well, I am not introducing level exclusive Assist trophies. These assist trophies are stronger than other ones due to belonging in that universe and stage. They can only be summoned once unless a match drags on after 10 minutes, in which it has a 10/100 chance of being re-summoned. Here is the first batch of assist trophies that I will introduce.

Rosalina from Super Mario Galaxy

Name: Rosalina

Universe: Super Mario Bros.

Debut: Super Mario Galaxy (2009)

Stage: Starship Mario

Availability: Starter

Rosalina is the cosmic princess and lover of Lumas. She uses her star-wielding powers by blasting the stage with stars. She directs the direction of the shooting stars by her star wand. When she points up stars begin shooting upwards, when she points to left, they start shooting from left to right. She has four directions: up, down, left, and right. This creates a powerful storm of stars. She will stay on the field for 12 seconds. The stars do 2% damage for each hit and the entire attack can do 85 hits during the entire attack resulting in 90% damage; depending on how many hits. The starts can drain shields and causes opponents to flinch.

Fi from Legend of Zelda: Skyward Sword

Name: Fi

Universe: Legend of Zelda

Debut: Legend of Zelda: Skyward Sword

Stage: Skyloft

Availability: Starter

Fi is the minsfestation of the Master Sword and aids Link in unlocking its potential. Fi seems to have a ominipotent-level of knoweldge and guides Link in his quest. When summoned, Fi begins skating about the stage and, in a instant, the entire stages freezes with crystal. The entire view of the stage is distorted and everyone is frozen in place – even the player who summoned her. As soon as the frozen crystal appeared, it vanishes and everything cracks apart. Everyone besides the summoner is dealt high damage between 55-65% damage and can easily KO.

Bandanna Waddle Dee from Kriby's Return to Dreamland

Name: Bandanna Waddle Dee

Universe: Kirby

Debut: Kirby Duper Star (1996)

Stage: Lor Starcutter

Availability: Starter

Bandanna Waddle Dee appears and begins striking opponents with his spear. Each attack from his spear does 12% damage and high knock back. He then does a rapid strike that does 3% damage each hit can hit 10 times. Lastly, he starts twirling his spear above his head and begins to fly to the top of the screen. He then takes his spear and drops down in a thundering slam on the stage. It does 50% damage overall.

NS Ironbat from Sin and Punishment: Star Successor

Name: NS Ironbat

Universe:Sin and Punishment

Debut: Sin and Punishment: Star Successor (2009)

Stage: Urban Ruins

Availability: Starter

The NS Ironbat is one of the first bosses encountered in Sin and Punishment: Star Successor and then a later re-occurring difficult enemy. The NS Ironbat is capable of attacking players with bombs, gunfire, and missiles. While the boss version in Sin and Punishment is in-capable of firing missiles, this one can. The NS Ironbat appears behind the stage and starts bombarding it with rocket fire. Each rocket can do 20% Fire damage and high knock back. It will then disappear and then re-appear by flying over the stage and dropping bombs. The bombs do 30% Fire damage and above-average knock back. However, they are slow, predictable, and have a small blast range. It’s last phase it will appear behind the stage again and it will start firing it’s wing guns at opponents. It does 5% damage for each hit. After 5 seconds, will will take off and above the screen.

Xord from Xenoblade Chronicles

Name: Xord

Universe:Xenoblade Chronicles

Debut: Xenoblade Chronicles (2011)

Stage: Gaur Plains

Availability: Starter

Xord is one of the Faced Mechon and ally of the leader, Metal Face. He is a lumbering mechanical beast and has Lightning based moves. He can strike and crush opponents with it’s mighty hammer. He appears on the stage and immediately performs it’s signature attack, Xord Crush. He activates his jet booster and crashes along the length of the stage. This attack is capable of doing 35% Lightning damage and deal high knock back. He then lumbers forward and starts striking with his massive hammer. Each hit does 18% Lightning damage and high knock back. He is a slow but very powerful assist trophy.

Name: Mona

Universe: Wario

Debut: WarioWare, Inc: Micro Megame$!

Stage: Diamond City

Availability: Starter

Mona is one of the employees at Wario’s company WarioWare Inc. Most of her games are considered weird and spastic but maybe that is due to her bubbly and random personality. She has other various odd jobs and positions such as a cheerleader, a adventurer, a delivery girl, and a pro muscician. She appears on her trademark scooter and begins driving back forth on the main platforms. Getting hit by her only does 15% damage and very low knock back. However, she stops looks at her watch and says “I’m late!” and begins rushing about the stage in a panic. She drives much faster and drives fairly recklessly. She does 30% damage and very high knock back. After 6 seconds, she vanishes.

Ballywhoo and Big Top from Mario Party 8

Name: Ballywhoo and Big Top

Universe: Super Mario Bros.

Debut: Super Mario Party 8 (2007)

Stage: The Board

Availability: Starter

Ballywhoo is the host and emcee of the Star Carnival. He overflows with excitement and often loses himself with all the commotion involving the games. When he appears, he flies around the stage while speech bubbles (much like to Mr. Resetti) appear to convey his excitement. He usually comments at things like “Everyone is fighting brilliantly!” and “(Characters Name) fighting spirit is START-TACULAR!” His speech bubbles and antics can distract players and cause visibility problems. He will then fly to the top of the stage and one of five things will fly out of Big Top’s head:

  1. A large amount of coins, rupees, and bells.
  2. A large amount of Starman
  3. A large amount of Cracker Launchers
  4. A large amount of stickers, several trophies, or a CD
  5. A large amount of healing items.

Then bids the match farewell and vanishes.

My Thoughts

As with Stage Exclusive Items, I feel that Assist Trophies help stages stand out from one another; especially since the amount of stages in SSB4 will only increase in amount. I feel this insures that stages will continue to have a sense of uniqueness and individuality in terms of design and playability.

Assist Trophies: Kumatora, Magnus, Micaiah


Here is the next update of Assist Trophies fro SSB4.  These three sets of Assist Trophies are from pre-existing Universes and help represent those universes as an Assist Trophy.

Name: Kumatora

Universe: EarthBound

Debut: Mother 3 (2006)

Availability: Starter

Kumatora appears and immediately uses one of her signature attacks, PK Starstorm.  The attack is much alike to Ness and Lucas’ attacks in Super Smash Bros. Brawl but in a very weaker form.  However, the comets are very fast and whistle past characters.  It has the ability to inflict wide damage and juggle characters in the air.  After 9 or 10 comets pass by, the attack ends.

Magnus from Kind Icarus: Uprising

Name: Magnus

Universe: Kid Icarus

Debut: Kid Icarus: Uprising (2012)

Availability: Starter

Magnus appears and slams into the closest opponent with his shoulder.  This attack does 12-15% damage.  He than slams his sword down and then up for a combined attacked of 10% altogether.  He then begins to attack the opponent unmercifully in the air with rapid attacks that does up to 25% damage with a final diagonally slam into the ground that does high vertical knock back and a explosive radius (not unlike the Final Aether) that can damage nearby opponents,  A very KO’able attack.

Micaiah from Fire Emblem: Radiant Dawn

Name: Michaiah

Universe: Fire Emblem

Debut: Fire Emblem: Radiant Dawn

Availability: Starter

Micaiah appears and casts a glowing white ball of light onto the top of the screen.  It starts to pulsate and rotate.  It finally starts to shoot random rays of light around the stage.  That can bypass platforms and solid objects like PK Starstorm and will destroy breakable objects.  Opponents to are hit by the attacks receieve 20% Light damage and does moderate knock back.  If the rays hit the person who summoned Micaiah, it does heals 10% worth of damage from the player.  The attack lasts for 10 seconds in which, the rays will diminish and Micaiah will disappear.  You can tell when the attack is almost finished when the rays intensity diminishes.

My Thoughts

I felt these characters could be possible candidates as playable characters in SSB4 but, due to several factors, they did not make my roster.  I always thought Kumatora would be interesting as a character.  Since I took them off from being playable, I put them as possible Assist Trophies.