Universe: Kid Icarus
Debut: Kid Icarus (1986)
Stage Size: Large
Obstacle Level: 4 (out of 5)
Palace in the Sky is the seat of Palutena’s power in Skyworld. It is here that Palutena gives orders and where Pit is sworn to protect. The actual stage is Palutena’s Throne Room is which located in the Palace. The Palace in the Sky swarms with centurions and angels. The Palace itself retains the look of Skyworld with a lot of columns, buildings, and paved streets. It is a very old and beautiful palace adorned with flowers, trees, and fountains.
Palace in the Sky has similar architecture as Skyworld. It is in an ancient throne room with one long floating stone platform, two smaller floating platforms above it, and then a singular floating platform above those. It makes a triangle shape. Underneath the floating stone platforms are clouds with the same mechanics as found in Skyworld; where the stone platforms can break apart after receiving damage. However, unlike in Skyworld, the stone blocks that are above the main platform can be passed through.
The background contains various centurions and angels flying back and forth. It contains a great stone dais with Palutena sitting high on her throne chamber. Behind her stand the statue seen in the Skyworld stage. Next to her are pillars of light that glow when Palutena stands up. When Palutena stands up from her throne, a bright light blue light builds up around her and stage. At this time, the stage is blasted with a holy bluish light that can damage players though Light element characters receive a quarter damage while Dark element character receive double damage.
Obstacles and Movements
The stage is stationary through out the entire game though the stone platforms can be broken up causing players to fall through the clouds. As well, the bottom platform cannot be passed through thus making recovery extremely hard if caught beneath. Them ost damaging and only hazard in the game is attacks by Palutena. At certain points of the match, Palutena will stand up and raise her staff as seen int he main picture. Her staff will begin glowing with a bluish white light as well as the pillars next to her. Her staff will then flash and blinding the screen for half a second thus rendering the vision of players. A bluish light will then assault the stage.
There are two types of attacks:
One type is a singular strong beam that goes through the center of the stage, left side of the stage, or right side of the stage. It can also pass through the middle from the side. It damages between 18-25% damage depending on how many hits. It will destroy any stone platforms.
The other type of attack is a ball of light that appears above the stage. It will then shoot out powerful blasts that can target onto players and follow them. One hit does 20-22% damage. It usually fires between 5 and 7 blasts of light. This attack is shorter. Dodging, air dodging, rolling and shielding can save you from damage. If it hits a stone platform, it will break it and still pass through to the opponent.
Main Theme (Kid Icarus: Uprising)
The Reaper’s Line of Sight (Kid Icarus: Uprising)
Light vs Dark (Kid Icarus: Uprising)
Magnus’ Theme (Kid Icarus: Uprising)
Sky Palace (Kid Icarus)
Skyworld (Kid Icarus)
Title (Super Smash Bros. Brawl)
Underworld (Super Smash Bros. Brawl)
Obviously Kid Icarus: Uprising has yet to come out but will be released on March 23rd. I will update this post once new information comes out regarding the game and pictures. I envisioned this stage looking similar to Skyworld in SSBB but, instead of outside, the fighting occurs inside the Palace in the Sky. I thought it would be interesting to include Palutena in the background as well as affecting the stage with light-based attacks.
Chances of Being in SSB4
50% – Some stage based of Uprising will certaintly be in SSB4, especially since Sakurai developed the game. I expect to see some sort of stage based off from the game but it’s 50/50 if it will be Palace in the Sky.